Dwane Lindsey
2006-06-12, 03:45 PM
I'd settle for the 3 Stooges... :lol:
Ok Stooges :) ....I think I need a little help. I've narrowed it down to the move action for the leaf and frame that is screwing up the flip. I erased the flip, re-did it and it's tied to the move action for the door/leaf move. I checked the other actions and the only other one I've tied it to is the frame depth...with a move at a .5 distance to stay centered in the frame. The flip woks fine until I move the door/leaf, then it goes all wacky :( Any ideas?? I thought it might be a stretch that is catching the end of the flip, but even when I re-inserted the flip, I extended the ends of the parameter out way past the door.
Oh, here is the single door that I've been working with as well. This one doesn't wack-out and it appears I have it setup the same way as the double.
Thanks!
(*added by mod: This post has been split from its original thread in order to conform to new Sharing Forum guidelines*)
Ok Stooges :) ....I think I need a little help. I've narrowed it down to the move action for the leaf and frame that is screwing up the flip. I erased the flip, re-did it and it's tied to the move action for the door/leaf move. I checked the other actions and the only other one I've tied it to is the frame depth...with a move at a .5 distance to stay centered in the frame. The flip woks fine until I move the door/leaf, then it goes all wacky :( Any ideas?? I thought it might be a stretch that is catching the end of the flip, but even when I re-inserted the flip, I extended the ends of the parameter out way past the door.
Oh, here is the single door that I've been working with as well. This one doesn't wack-out and it appears I have it setup the same way as the double.
Thanks!
(*added by mod: This post has been split from its original thread in order to conform to new Sharing Forum guidelines*)