View Full Version : "This Window Shall Be Closed"
BillyGrey
2007-05-15, 09:06 PM
"An error has occurred while drawing the content of this window.
This window shall be closed."
I'm beginning to get this message a bunch in views, and esp.,
if I zoom in-out in a view that was duplicated, I can make this error
happen at will.
This is a brand new RAC project using the new RAC res. default template.
My control center is set to zero in my registry.
My OS is XP Pro SP2.
My overlay planes and opengl are on.
My box is a core2 duo w/2gigs of ram and an ati pro1600 card.
My drives are raptors.
I logged a support request, but am also posting here.
Anyone else noticing this type of graphics issue?
TIA
Bill Cooper
ron.sanpedro
2007-05-15, 09:13 PM
"An error has occurred while drawing the content of this window.
This window shall be closed."
I'm beginning to get this message a bunch in views, and esp.
if I zoom in-out in a view that was duplicated, I can make this error
happen at will.
This is a brand new RAC project using the new RAC res. default template.
My control center is set to zero in my registry.
My overlay planes and opengl are on.
My box is a core2 duo w/2gigs of ram and an ati pro1600 card.
My drives are raptors.
I logged a suppport request, but am also posting here.
Anyone else noticing this type of graphics issue?
TIA
Bill Cooper
Turning off OpenGL seems to fix it for us, so I lay it at the feet of Autodesk, for not bringing their 800 pound gorilla muscle to bear on the graphics card manufacturers, or alternatively not abandoning openGL for something that actually consistently works consistently.
Autodesk says it is your fault for not buying the right graphics card, maintaining the drivers , etc.
As you can tell, I think Autodesk it coping out and I am more than sick of it, but hey, what can you do, we are just customers, after all! ;)
Rant mode off! ;)
Gordon
BillyGrey
2007-05-15, 09:22 PM
All that begs the question, why even bother with openGL if it does not function properly?
Is this another example of another half baked feature that has not worked properly since it's implementation 3-4 releases ago?
Or is there an alternative resolution? :shock:
:beer:
muttlieb
2007-05-15, 09:23 PM
"An error has occurred while drawing the content of this window.
This window shall be closed."
I'm beginning to get this message a bunch in views, and esp.,
if I zoom in-out in a view that was duplicated, I can make this error
happen at will.
I used to get this error with 9.1 if I had ~15+ windows open. I haven't seen it yet with 2008. I've tried to force it by opening 30-40 windows, but still no error.
PNY Quadro FX 540 driver 8.4.2.6
OpenGL & overlay planes ON.
ron.sanpedro
2007-05-15, 09:40 PM
All that begs the question, why even bother with openGL if it does not function properly?
Is this another example of another half baked feature that has not worked properly since it's implementation 3-4 releases ago?
Or is there an alternative resolution? :shock:
:beer:
I think it used to work, and was by far the superior solution, for a very long time. But over time MS Direct3D got better, openGL didn't really change, and games jumped to Direct3D en mass. So now the graphics card manufacturers look at it as OpenGL is 5% of our sales, so why spend a lot of time making sure it works. I would expect the really high end cards to use openGL well, but I would also expect a $5000 software package to take advantage of all the power in a $1000 graphics card, but the reality is if the openGL works on your $150 card it will be better in Revit than the $1000 card with openGL off, so in effect you pay all the extra money for nothing but the openGL, and get all the extra hardware that Revit just ignores! Flippin' nuts!
Autodesk wants to blame the graphics card companies, but this is EXACTLY the same rational Autodesk uses for not making a Mac or Linux version (why spend the resources on such a small market segment), so they come off looking more than just a little hypocritical in my book.
But what Autodesk needs to understand is we are going to blame them, if for no other reason than they got a LOT more of our money than nVidia did, so they had better find a solution and stop pointing fingers elsewhere. Even if they are technically right, from a customer perspective they look bad, and that is worth spending some money to fix. I hope ;)
Gordon
hand471037
2007-05-16, 12:43 AM
OpenGL works fine for plenty of other products out there. I don't think it is what's at fault here actually, I think it's Autodesk.
For example, on Max and Inventor both one can use OpenGL, to it's fullest, on the $1000 graphics cards. And those are other products from Autodesk, so I think it's on them to make Revit really work in regards to graphic acceleration.
DirectX isn't magic, and has just as many problems when done poorly as OpenGL does. Switching doesn't really solve anything other than *maybe* making Revit run faster on Vista, in the future, when it's released for it, if it's programmed well and if the driver for your card is good for Vista. Those are pretty big IF's right now, so it is going to be a while before I think we see things sorted out.
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