View Full Version : drawing lines and the UCS
ebmanne
2004-07-25, 09:24 PM
When drawing lines in a 3D viewport with ortho turned on, you can only draw in certain directions based on the UCS, if you change the UCS so that you can draw a line in the direction you want, it dosen't seem to make any difference because you can still only draw a line in the original directions. This dosen't happen drawing circles, cubes, cylinders etc. they all draw properly according to the UCS. I read some where that lines have a different set of rules than other entities, can anyone explain this, thanx.
Strange. Ortho SHOULD be drawing lines relative to the current UCS, unless you're doing something funky with SNAPANG when you switch to your UCS.
Ortho actually works off the current snap grid orientation, so you can alter its orientation via the SNAPANG variable, which specifies a rotation from the x-axis in the xy-plane of the current UCS.
You definitely switched your UCS, and not just your view, right?
mjfarrell
2004-07-26, 02:01 AM
The issue here is that the default value for UCSFOLLOW is 0
thus when one changes to say a left view and attempts to draw
they are still actually in top view.
Change UCS FOLLOW to 1 while in plan (top) view and all should
be well.
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