View Full Version : create workplane
wfrst2008
2007-08-27, 07:51 AM
Hi,
I attach a file here which containing an inplace Beam.
Can someone tell me how to attach a work plane to
any one of the 4 red faces ?
Thanks in advance for your help
WF
Dimitri Harvalias
2007-08-27, 03:14 PM
It can't be done!
Your beam is a blended object and none of the highighted faces are a plane.
What is it you are trying to accomplish that requires the workplane?
wfrst2008
2007-08-28, 12:19 AM
It's only a starting point for the object.
I need to add more on top of it which can only be done by
extrusion if I can make a workplane at the front face.
(you may refer to the attached image for detail)
Really can't do ?
Dimitri Harvalias
2007-08-28, 01:51 AM
It can't be done in its present form. As I said, the beam is not a simple extruded box. It is created as a blended object and therefore none of the highlighted faces are actually flat, they are compound curves. A workplane needs to be defined as a flat, 2 dimensional plane.
Check out the modified file and notice the difference between the two blends.
wfrst2008
2007-08-28, 03:03 AM
Thanks, Dimitri .
I get your point.
But as to my understanding, the purpose of using blend
instead of extrusion are :-
1. both ends are having different shapes ,
2. shapes at both ends are having a different orientations. (my case)
I have no option since the orientation is decided by the Engineer.
Dimitri Harvalias
2007-08-28, 03:48 AM
Any chance you can use the end face of the beam as your workplane and then create another blend on top of the main beam?
wfrst2008
2007-08-28, 04:31 AM
I just got a new idea.
I can use Vertex connect to break down the curved surface into
two warpped surfaces , then use one of them to do the trick.
Of course , it can just draw something very close to what I want
but surely it's not exactly .
and your suggestion worth a shot also. But the shape I want
will incl one solid plus one void, a bit time consuming.
best wishes
Fung
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