gordonp147484
2007-11-11, 01:52 AM
So for the longest time I have struggled with how to deal with ceilings that are integral with a floor or roof. One option has been to not include the sheetrock layer in the floor or roof, and then add a compound ceiling of just the sheetrock. This becomes a problem when you are dealing with a rated assembly, and want to drop that assembly in a legend gracefully. Also, getting the ceiling to align is problematic. Even in a non-sloping condition you have to locate the ceiling offset buy it's thickness, and remember to synchronize again if you change the ceiling thickness or material.
Now we have not used Basic ceilings much, because even a simple t-bar ceiling is available as a compound ceiling. Indeed I had never even thought of a reason for Basic ceilings to exist until I had this epiphany. Add the sheetrock to the underside of the floor or roof so that assembly is complete, and then add a Basic Ceiling where you also need ceiling hosted items. The Basic ceiling has no real thickness, so it just sits coincident with the bottom surface of the roof or floor and hosts nicely. Indeed, it seems that this is the intent for Basic Ceilings, as they ignore the Cut lineweight setting. They seem to be more an "idea" than an "object" which is kinda what I wanted.
Anyway, not sure if there is some other rational use for a Basic Ceiling, but I like this one.
However, there is still the issue of aligning the ceiling with the roof in a sloping condition. As far as I can tell I can't even create a ref plane aligned to the bottom of the roof and associate the ceiling to that. I am stuck with manually coordinating the slope and height of the ceiling. Is this correct, or is there some trick for getting a ceiling to stick to a slope. Ideally I would want to be able to change the slope of the roof and have the ceiling and all ceiling hosted items follow. Crossed fingers.
Thanks,
Gordon
Now we have not used Basic ceilings much, because even a simple t-bar ceiling is available as a compound ceiling. Indeed I had never even thought of a reason for Basic ceilings to exist until I had this epiphany. Add the sheetrock to the underside of the floor or roof so that assembly is complete, and then add a Basic Ceiling where you also need ceiling hosted items. The Basic ceiling has no real thickness, so it just sits coincident with the bottom surface of the roof or floor and hosts nicely. Indeed, it seems that this is the intent for Basic Ceilings, as they ignore the Cut lineweight setting. They seem to be more an "idea" than an "object" which is kinda what I wanted.
Anyway, not sure if there is some other rational use for a Basic Ceiling, but I like this one.
However, there is still the issue of aligning the ceiling with the roof in a sloping condition. As far as I can tell I can't even create a ref plane aligned to the bottom of the roof and associate the ceiling to that. I am stuck with manually coordinating the slope and height of the ceiling. Is this correct, or is there some trick for getting a ceiling to stick to a slope. Ideally I would want to be able to change the slope of the roof and have the ceiling and all ceiling hosted items follow. Crossed fingers.
Thanks,
Gordon