View Full Version : material mapping on profiled wall
gordolake
2008-08-18, 02:44 AM
material mapping on a profiled wall is rotated 90 degrees.
image shows profiled wall at corner of normal wall behind normal wall to show rendering has rotated material to vertical alignment not horizontal.
any ideas how to fix this?
steve
clog boy
2008-08-18, 12:38 PM
material mapping on a profiled wall is rotated 90 degrees.
image shows profiled wall at corner of normal wall behind normal wall to show rendering has rotated material to vertical alignment not horizontal.
any ideas how to fix this?
steve
EDIT: I fixed the issue below by adding a surface pattern. But this messes up our drawing as it adds too much detail. White surface patterns leave tiny marks along the edges of the walls. As it appears the rendering texture follows the surface pattern. I dislike this workaround and would like to see it fixed in a future release. Steve I hope this works for you. Please keep me updated, send me a private message if you have a more definite and userfriendly solution.
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We have the same issue with stacked walls. We have one slightly recessed layer of bricks every meter with a different color and a different color of bricks above the top course.
For some reason the lower part has a rotaded brick pattern, the wall section above the first and all other courses are OK and the top section of the wall aligns with one side of the roof. And that's just one side of the building, the other side of the building may be completely different.
In other words, the texture alignment looks a bit random here and there. It's completely messed up.
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