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View Full Version : I've had it!



stusic
2008-09-16, 04:24 PM
Using 64-bit max with a 32-bit render farm is just not working out. I hate having to close my scene just to re-open it in 32-bit max and send it to the farm. Besides, I was rendering a scene that kept getting hung up at one particular place, but when I rendered it in the 32-bit flavor, it didn't hang. And to be perfectly honest, I haven't seen much of a performance improvement either.

It's stoopid. :?

Thanks for reading my rant.

dellis
2008-09-17, 02:23 PM
Not sure if i mentioned this or not but you should be able to do this with the command line rendering capabilities and a batch file. Check out the help....i'm pretty sure it can do what you need.

As a side not...i'll never go back to 32bit....especially if i'm using MR.

stusic
2008-09-17, 06:57 PM
Not sure if i mentioned this or not but you should be able to do this with the command line rendering capabilities and a batch file. Check out the help....i'm pretty sure it can do what you need.

Thanks, I'll take a look.


As a side not...i'll never go back to 32bit....especially if i'm using MR.

Honestly, I use mr and I haven't seen much of a difference; a bit, but not much...