View Full Version : lights and walls

2009-01-25, 02:56 PM
I've got no idea why those lights are going through walls :(
please tell me if anyone know how to avoid this

2009-01-26, 08:04 PM
Lemme try and get the obvious stuff out of the way, so the gurus don't have to later...

The wall goes all the way up to the ceiling? There's no cracks peering through?

Is the material two-sided? I've had those kinds of problems with one-sided materials.

HTH (a bit).

2009-01-27, 09:04 PM
Thank You! it wasn't two-sided. actually i've changed material to architectural. i used pro before and could you please tell me how i can make materials A&D and Pro to be two-sided? i don't have this problem with architectural and standard materials
thanks again

2009-01-28, 04:37 PM
Glad I could help! Unless I'm mistaken (and please correct me if I am), I believe A&D materials are already two-sided, hence the lack of a problem with them.

2009-08-03, 07:26 PM
I thk you need to check to your model!
Another tip...pls play with shadows setting.(eg.some lights shadow off and some on

2009-09-22, 07:00 PM
I have always driven my walls "into" the ceiling and have never seen that problem, single-sided materials would do that though. Can anyone tell me why they dropped single sided materials? They did have a place.

This may be slightly off topic, but fyi turn on "mirror" in your material editor's tile feature to get rid of the "blocks" of wood flooring.


2009-09-22, 08:59 PM
Can anyone tell me why they dropped single sided materials? They did have a place.

I've been forced to use 2009, so I haven't used 2010 as much as I'd like, but... they dropped single-sided materials? Really? They certainly did have a place!