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tyhaley
2009-03-12, 06:07 PM
I have a problem in Revit Architecture. I am designing a floor for a room with a big tile design in the middle. I set the floor to a finish and put an image file in for it. The image is a big panther, however, every time I render the image the panther is not centered. Instead of one large centered panther, 4 pieces of one show up, off center.

I have done everything I can think of, can someone please help?

twiceroadsfool
2009-03-12, 06:31 PM
Go under settings > Materials, and go in to your panther material. Give it a surface pattern that is crosshatch, with the lines spaced at whatever size that tiled region is supposed to be. (basically, then there will only be one line in each dorection on the match pattern).

then, go under the image mapping, and nudge the image until the center of it is lined up with the intersection of the model pattern.

Then, in your floor plan, align the model pattern to the center of the floor, using reference planes, and rerender...

KiLO
2013-08-21, 01:38 AM
Sorry to bring up an old post, but I'm having a very similar issue. The problem I have is when I try to add a transparency to a piece of glass I'm trying to make into a stained glass window.

See this image:
93247

I made 5 separate glass pieces, and applied an image as a texture to allow the glass to look like stained glass. I used THIS (http://therevitkid.blogspot.com/2012/01/revit-tutorial-stained-glass-windows.html) tutorial (thanks Revit Kid!).

As you can see in the draft above, I was able to align the textures properly to a model pattern and everything seems to be fine. The problem, however, is when I also apply the same image under "transparency" to allow us to see through the glass. See the middle pane in the below image, and how they are misaligned.

93248

As you can see, the image I've added in the "transparency" portion of the materials editor is not aligned with the main texture image.

Any ideas? Thanks so much! This forum has been a great resource, and this is my first post.