Redefine Viewports in MS, then automatically update corresponding Viewports in PS
Is there a quick way to update a layout tab after changing viewport boundaries?
I wish to redefine viewport boundaries in model space and have the corresponding
layout tab automatically update. Is this possible?
Currently I am deleting an reinserting the viewports that have changed.
RE: Remaking a viewport/layout tab
Quote:
Originally Posted by Robert.Hall
Is there a quick way to update a layout tab after changing viewport boundaries?
I wish to redefine viewport boundaries in model space and have the corresponding
layout tab automatically update. Is this possible?
Currently I am deleting an reinserting the viewports that have changed.
Sounds a daft question but why are you deleting them instead of just adjusting them to suit the new layout?
RE: Remaking a viewport/layout tab
Quote:
Originally Posted by Robert.Hall
Is there a quick way to update a layout tab after changing viewport boundaries?
I wish to redefine viewport boundaries in model space and have the corresponding
layout tab automatically update. Is this possible?
Currently I am deleting an reinserting the viewports that have changed.
Try using this, a colleague set it up.
You need to make sure that the VP in model space (or rectangle) is created in a particular way so that the vertex one is becomes the bottom left when viewed from PS & that the others run anticlockwise.
RE: Remaking a viewport/layout tab
Not quite sure what the routine you supplied is doing.
It asks me to select a pline?
I have modified the vieport boundaries and wish the layout to reflect
the boundary update.
RE: Remaking a viewport/layout tab
Quote:
Originally Posted by Robert.Hall
Not quite sure what the routine you supplied is doing.
It asks me to select a pline?
I have modified the vieport boundaries and wish the layout to reflect
the boundary update.
If you have a rectangle (the pline above) in model space that is a reflection of the viewport that you which to show, first on PS go into the viewport, run the routine (command VPZ I think) then select the rec, enter the scale that you desire & it will zoom & rotate based on that rectangle & scale.