Hey all,
Was messing around creating some foliage for a scene i'm working on right now. Ended up using PFlow for distribution and scaling and randomness control. The vines i did using editable poly (should have spent more time on them), utilizing the extrude along a spline function to get all the offshoots. Now that i know it works i can move to bigger and better models. Heres a couple of test renders.
http://www.dwayneellis.com/misc/mode...-Render-01.jpg
http://www.dwayneellis.com/misc/mode...-Render-02.jpg
I'll post some renders of the scene that these are going into if i get some time in the next little while.