Anyone successfully using a toon type renderer as part of their workflow? We need to transition out of the world of SketchUp and use Max for it's better control of animations and render farm support. However, early design phases of a project usually need a more "sketchy" feel to the images.
I've very briefly tried Final Toon, however it seemed to choke on large complex site model files...
For still images, I think we can come up with a decent hybrid 2D/3D technique, however, for animations, I'd like to get as close as possible with the renderer, vs. doing a huge amount of post work.
Thanks for any suggestions.
Angelo