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Thread: Official Siggraph 2010 photo thread

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    Default Official Siggraph 2010 photo thread

    I'm probably going to be the only one posting photos, but anyone else that has some is welcome to post too.

    The photos included with this post are from a demo done at the autodesk booth with the support of a booth across the asile from a mocap company called NaturalPoint. Demonstrated LIVE, they did a workflow starting in 3ds MAX-MotionBuilder-MAX-Mudbox-MAX. Incredible! They pushed a hero carachter out from max to motionbuilder, then mapped contraint points on the character to the live human, recorded motion, pushed the mocap and model back into 3ds max, then out to mudbox for some custom modeling for body armor on the hero and then back into 3ds max.
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    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    Fusion-io was showcasing their ability to stream simultaneously over 1500 dvd quality movies at once from a SINGLE hard drive.
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    Steve Bennett |BIM Manager
    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    A water cooled system that looked really sweet, complete with a radiator on the back. The same company also offered rack mount water cooled systems! Hardcorecomputer was the company name.
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    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    Random booths in no particular order...
    • ATI had some sweet setups for realtime 3d production work, so did nvidia
    • Nvidia booth was partnered with Bunkspeed and mental images
    • Bunkspeed was showcasing their latest product - a real time render solution
    • mental images had a sweet new technology preview they were showcasing that utilized a cloud system with nvidia tesla gpu's for near real time rendering in the cloud
    • Wacom was showing off their cintiq screens. ~drool~ still want one
    • 3d connexion was showing its 3d control devices again
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    Steve Bennett |BIM Manager
    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    Random booths in no particular order again...

    • vray had lots of sweet tutorials presented by industry vets.
    • pixilogic was next to the adsk booth and I overheard a few times the presenter bashing adsk - funny stuff!
    • npower was back again showcasing its nurbs and translation solutions for 3ds max
    • okino was also showcasing its translation software
    • eon reality was showing off its immersive/interactive solutions
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    Steve Bennett |BIM Manager
    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    more random booths 3

    • google was there recruiting the most talented brains
    • so was intel, but they were showing some sweet tech too. like wireless video/sound (sweet) ~drools again~
    • object, another 3d printer company, does prints in not only solid, but rubbery type materials and translucent materials - great for printing a babies head with a brain visible or a model of iron man suit with lights or a dinosaur head that's rubbery (like the toys you played with as a kid)
    • another company was show casing its racing simulator tech - yours for a cool 27k...
    • Rythem and hues was recruiting too.
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    Steve Bennett |BIM Manager
    Taylor Design | Adventures in BIM

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    Default Re: Official Siggraph 2010 photo thread

    Saved the best for last...

    • Pixar, again was recruiting the most talented hands...
    • Pixel Farm was showing off its compositing toolset (moo)
    • 3ds MAX Zelda. Upcoming release of 3ds max. technology preview!
    • in the max tech preview, they showed how mental images new iray tech would work within 3ds max or on a cloud system. I pretty much wet my pants during this session. Near real time rendering. Uses existing mental ray materials/lights/render engine. Works on the GPU+CPU. Works from a cloud system too. Works in the background if you want. Cooks your breakfast and clips your toenails for an added fee. UNREAL!!!! Talk to your local autodesk rep and tell them you need realtime rendering in MAX!!!!
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    Steve Bennett |BIM Manager
    Taylor Design | Adventures in BIM

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