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Thread: Updating Drawing At VLR-beginSave Event Possible?

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  1. #1
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    Default Updating Drawing At VLR-beginSave Event Possible?

    If I establish a reactor to give me notice when a VLR-beginSave event occurs, can I update the drawing in the reactor callback routine? I would like to update some XDATA that has the initials of the last drafter to have edited the drawing as it is saved. I have the drafter's initials at that point, but am concerned about this being a "legal" and possible time to make a drawing change. I have read from time to time about timing issues when ACAD is saving. Any experienced help would be appreciated.

    Thanks,
    Bob

  2. #2
    Past Vice President / AUGI Volunteer peter's Avatar
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    Default Re: Updating Drawing At VLR-beginSave Event Possible?

    I built this little test to check to see if your concept works. It did.

    Yes it is possible to change xdata inside the beginsave event.

    I really wish the indenting in the forums could be fixed!

    Peter Jamtgaard


    Code:
    (defun evtBeginSaveXdata (CALL CALLBACK / strLogin)
     (setq strLogin (variant-value 
    				 (vla-getvariable 
    				  (vla-get-activedocument 
    				   (vlax-get-acad-object)) "loginname")))
     (setxdata (vla-item 
    			(vla-get-layouts
    			 (vla-get-activedocument
    			  (vlax-get-acad-object)
    			 )
    			)
    			"Model"
    		   )
    		   (list (list "LOGIN" strLogin))
     )
    )
    ; The setxadatalist function will add a list of sublists to an object as xdata.
    ; The first item in each sublist is a unique string application name
    ; Syntax (setxdata vla-object (list (list "test" 1 2 "a" )(list "app2" "hello" "world")))
    (defun SetXData (objSelection lstOfSubLists / DataItem lstData
    				 intDataType lstOfSublistsDXFCodes lstOfSublistsValues 
    				 safDXFCodes safDataValues)				
     (if debug (princ "\nSetXdata: "))
     (foreach lstData lstOfSublists
      (setq lstOfSublistsDXFCodes (cons 1001 lstOfSublistsDXFCodes)
    		lstOfSublistsValues   (cons (car lstData) lstOfSublistsValues))
      (RegApp (car lstData))
      (foreach DataItem (cdr lstData)
       (cond	; Determine the data type and corrusponding DXF Code
    	((= (type DataItem) 'INT) (setq intDataType  1070)) ; Integer Data Type
    	((= (type DataItem) 'REAL)(setq intDataType  1040)) ; Real Data Type
    	((= (type DataItem) 'STR) 
    	 (if (or (= DataItem "{")(= DataItem "}"))		  ; String Data Type	 
    	  (setq intDataType  1002)
    	  (setq intDataType  1000)
    	 )
    	)
       )
       (setq lstOfSublistsDXFCodes (cons intDataType lstOfSublistsDXFCodes)
    		 lstOfSublistsValues   (cons DataItem	lstOfSublistsValues))))
     (setq safDXFCodes   (listToSafearray vlax-vbinteger
    					  (reverse lstOfSublistsDXFCodes))					 
    	   safDataValues (listToSafeArray vlax-vbvariant
    					  (reverse lstOfSublistsValues)))
     (vla-setXData objSelection safDXFCodes safDataValues))
    
    (setq rxnBeginSaveXdata (vlr-editor-reactor nil '((:vlr-beginsave . evtBeginSaveXdata))))


    m

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    Default Re: Updating Drawing At VLR-beginSave Event Possible?

    Peter,

    I have decided to use the vlax-ldata-* dictionary functions to store the initials and some other data instead of using xdata. That part is working OK.

    However, I have a question regarding reactors - surprised to hear that aren't you?


    First I set the dwg reactor :
    (setq rnxbeginSave (vlr-dwg-reactor nil '((:vlr-beginSave . evtbeginSave ))))

    The callback got hit 3 times every time a save was done - my logic needs one and only one.

    Then I looked at your sample code again and save that you had specified an editor reactor, so I change my code to:
    (setq rnxbeginSave (vlr-editor-reactor nil '((:vlr-beginSave . evtbeginSave ))))

    This seemed to only cause the callback to be activated once per save. I thought I was home free. But, then I saw it was a logic bust. After fixing the bust I once again saw my callback routine getting hit 3 times.

    Why the three call for a single save command?

    Also, I'm getting an infrequent and apparently random ACAD crash - a memory exception I think it is - when my logic executes during the callback. In that logic I update some text on the drawing and manipulate my dictionary vlax-ldata-* functions. Am I asking for trouble trying to do this while a save is going on?

    Thanks,
    Bob

  4. #4
    Past Vice President / AUGI Volunteer peter's Avatar
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    Default Re: Updating Drawing At VLR-beginSave Event Possible?

    I would suggest adding a boolean flag to the routine that allows it to only run once. Then use a command ended reactor to reset the boolean to nil

    Peter Jamtgaard

  5. #5
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    Thumbs up Re: Updating Drawing At VLR-beginSave Event Possible?

    Thanks for the suggestion. I will give that a try as soon as I put out another "fire".

    I guess I am spoiled by my Windows SDK development experiences, but working with the ACAD reactors is a real pain - multiple callbacks from what appears to be a single ACAD event, etc. I suppose I shouldn't complain. It is light years ahead of the tools available a few years back. But if one doesn't complain and ask for more, how are we going to get better tools- right?

    Anyone know of some good reference web sites/books that go into some detail about what is going on behind the scene with the reactors and, maybe, why the callback calls occur as they do?

    Bob

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