You know guys im a fan of modelling whenever i feel necessary specially if i intend to do rendering in a particular view. For standing seam metal roofing i normally model them unless i intend to render it with far viewpoint then drafting, texturing and bump mapping will just be fine but if i want a close up view of my render, texture and bump mapping is not good enough.
I did one project which uses standing metal seam roof. I modelled in ADT and that took me hell a lot of time just to finish modelling. Here is the project MY IMAGE
Since we are now using Revit i said to myself i would not model that type of roof again but if the design ask you to, you have no choice. I tried to figure out an efficient way of modelling this type of roof. I used in place sweep oh boy its like modelling in ADT.
I figured out one nifty trick for modelling standing seam metal roof by using slope glazing. Here it is:
1) Create a roof with slope as normal
2) Change the family type to slope glazing
3) Create grid lines that correspond to the center to center spacing of you roof seam
4) Create mullions at the seam (grid line) location. You can edit the size of the mullion (seam) as per you desired size.
5) Change the panel material from glass to default roof.
6) Voila you have a standing seam metal roof.
I'm not sure whether this is worth to be in the Tips & Tricks section