Results 1 to 2 of 2

Thread: any objects should be joinable

  1. #1
    Wish List Administration
    Join Date
    2011-08
    Posts
    4,581

    Default any objects should be joinable

    Summary: any two objects should be joinable provided they have the same material

    Description: At the moment there are many types of Revit elements that can be joined, such as roofs and walls, but there are limitations to this -- for example stairs, floors, ramps, toposurfaces which cannot be joined to one another. There is no clear logic behind this limitation and needlessly makes the documentation process more difficult.
    It should be a relatively trivial change to make all 3d objects work the same way.

    Product and Feature: Revit Architecture - Other

    Submitted By: kris treagus on 10/29/2013


  2. #2
    Wish List Administration
    Join Date
    2011-08
    Posts
    4,581

    Exclamation Re: any objects should be joinable

    any objects should be joinable

    Summary: any two objects should be joinable provided they have the same material

    Description: At the moment there are many types of Revit elements that can be joined, such as roofs and walls, but there are limitations to this -- for example stairs, floors, ramps, toposurfaces which cannot be joined to one another. There is no clear logic behind this limitation and needlessly makes the documentation process more difficult.
    It should be a relatively trivial change to make all 3d objects work the same way.

    Product and Feature: Revit Architecture - Other

    Submitted By: kris treagus on 10/29/2013


Similar Threads

  1. Ability to snap to all objects in a 3D view, not just objects on the current reference plane
    By revit.wishlist1942 in forum Revit Architecture - Wish List
    Replies: 0
    Last Post: 2010-03-12, 06:09 AM
  2. Pin Position shold lock pinned objects to prevent flexing when adjoining objects change
    By revit.wishlist1942 in forum Revit Architecture - Wish List
    Replies: 3
    Last Post: 2009-03-29, 03:58 PM
  3. Moving Text Objects relative to base point as other Objects are moved / scaled
    By William Troeak in forum Dynamic Blocks - Technical
    Replies: 7
    Last Post: 2007-02-06, 02:35 PM
  4. Public (Joinable) Custom Usergroups
    By Mike.Perry in forum Forum Tips & Tricks (Read only)
    Replies: 1
    Last Post: 2006-12-11, 02:23 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •