Im continuing on, playing with dynamic blocks trying to learn a little more.. im working on a double door now.. I have the flip and scale and lookup function.. having issues with lookup function in relation to where it changes the door size
When I test block as soon as I get into the test editor it works perfecty.. but if I FLIP it than change lookup to a 5-0 door, it changes door size down to where it was originally inserted (door edge is now in middle of door… how do I make it scale down from the wall corner it was flipped to rather than where it was originally inserted to? it is set to flip in a 5" thick wall
Dwg attached for reference
Thanks fellas!