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Thread: DV319-1: Proxies, Proxies Everywhere: Rendering the Mythical Billion+ Polygon Scene

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    Default DV319-1: Proxies, Proxies Everywhere: Rendering the Mythical Billion+ Polygon Scene

    Session: DV319-1

    Title: Proxies, Proxies Everywhere: Rendering the Mythical Billion+ Polygon Scene

    Instructor: Steve Johnson

    Course Description: Proxies are vital in today's large-scale visualizations. After an overview of creating proxies in rendering packages such as V-Ray and mental ray®, we look at ways to quickly and efficiently add them to your scene. Various free and commercial scripts and plug-ins, as well as the Autodesk® 3ds Max® built-in tools such as Particle Flow, can turn a daunting task of adding tens of thousands of trees to a scene (and rendering them) into a reality. Learn to take just a few different proxies and turn them into a nearly endless array of unique objects that will add new levels of realism to your renders.

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