Creating a block wherein I have a four objects:
^ ^ ^ ^
I would like to have a rotation grip on one of them, and when one is rotated they all rotate around their respective base points:
< < < <
Seems like it should be easy, but I've searched "rotation, basepoint, multiple" to no avail. Maybe there is a way to write expressions for their parameter values so they equal the rotated one? I only need one grip.
Ideas? Thanks!