Hi all,

I'm aware of how to use description key sets to a fairly good extent, but I haven't had luck with this. I have been trying to see if there's a way to get a block to scale in both the X and Y value based on input. I've done this for trees, but it only scales based on one parameter right now and I don't see an option to do any differently. What I would like to be able to do is scale something, say a handhole, by two parameters such as:

HH 2 3

And have it come in as a 2x3 handhole.

Any chance this is doable?

Thanks