I know the answer is somewhere but I cannot find it.
When drawing in various views [front, top, left, etc.] in 3D something unknown triggers the origin to move to random points in space from the beginning 'world' as the views change. This new origin has nothing to do with any objects I have created. E.g. – the corner of a polyline I just created. The new origin is floating off in space. What I'm looking for is to have the beginning 0,0,0 never change in a drawing unless I specifically modify it. I do want the drawing plane to follow as it currently does [x; left, y; up, z; 'out of screen'] when I change views but not parallel [oriented] to objects..
UCSDETECT = 0
UCSFOLLOW = 0
What am I missing?