what subassembly should I use for an earthen shoulder?
i used the lanesuperelevationAOR for the paving section. all i need beyond that is an earthen shoulder from top of pave1 to the bottom of subbase.
if i use the shoulderextendall or the shoulderextendsubbase and make the top 2 pavements 0, i get a weird looking roadway.
could it be because i'm zero outing the pavement? or is it the snap point for the subassembly.