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Thread: Nightmare Balusters

  1. #1
    100 Club Eric Stewart's Avatar
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    Take a look at the picture. I have put this baluster assembly on some ramp
    rails. When it is drawn as a rail it looks horrendous. Does anybody do
    complicated railings like this?

    TIA for ANY help you can offer.
    Attached Images Attached Images

  2. #2
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    Default Re: Nightmare Balusters

    I did these ones as solid panels with model lines over the top of them, it looked fine when printed out...

  3. #3
    100 Club Eric Stewart's Avatar
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    Default Re: Nightmare Balusters

    What about a rendered 3d view? We are going to be taking some shots with these rails in sight.

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    Default Re: Nightmare Balusters

    This is the same answer I gave in alt.cad.revit.......

    Railings set up so that the baluster element repeats at whatever centre you
    select, the problem is that if you have a rail which is not a precise
    multiple it tacks an extra baluster in, its barely noticeable with a 25mm
    square steel bar or what have you, but with complex baluster members it is a
    problem, what I tend to do now in this situation is a separate handrail to
    whatever length is required and then a separate railing family with no
    handrail for the balusters which I set to the right length and just centre
    in the railing area, its good enough for rendering and most internal views
    and you can just draft over it if you need more.

    Where in Raleigh are you? I studied for a time at NCSU

    P

  5. #5
    AUGI Addict christopher.zoog51272's Avatar
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    Default Re: Nightmare Balusters

    Quote Originally Posted by Martin P
    I did these ones as solid panels with model lines over the top of them, it looked fine when printed out...
    very nice martin
    Chris
    SOM | New York

  6. #6
    AUGI Addict PeterJ's Avatar
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    Default Re: Nightmare Balusters

    Bloody hell Martin, that is some detail. Very impressive. I didn't see it was a download before.

  7. #7
    Active Member Zig's Avatar
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    Default Re: Nightmare Balusters

    I know it doesn't help much but I hear rumours that the next release of Revit will have significant upgrades in the area of stairs and railings. It may or may not be true

  8. #8
    AUGI Addict christopher.zoog51272's Avatar
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    Default Re: Nightmare Balusters

    Quote Originally Posted by Zig
    I know it doesn't help much but I hear rumours that the next release of Revit will have significant upgrades in the area of stairs and railings. It may or may not be true
    I hope it is, it's about time.... we should be able to control the up and down text at least
    Chris
    SOM | New York

  9. #9
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    Default Re: Nightmare Balusters

    Quote Originally Posted by els1400
    What about a rendered 3d view? We are going to be taking some shots with these rails in sight.
    I didnt do it with these, as we never rendered it. But you could scan in from the manufacturers catalogues and do it like the fences etc in the accurender with a transparent alpha channel (wow that sounds like I know what I am talking about - I have never actually done it ) - although postitioning it exactly on your solid panel might be difficult, and I am not sure how the shadows are calculated?

  10. #10
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    Default Re: Nightmare Balusters

    Quote Originally Posted by czoog
    [quote:4b1e3cc22d="Martin P"]I did these ones as solid panels with model lines over the top of them, it looked fine when printed out...
    very nice martin [/quote:4b1e3cc22d]

    Didnt take any effort on my part, I just got the CD from the manufacturer with all their stuff as DWG files, stuck them on solid panels and that was it really!..... we didnt tell the client that obviously

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