I am doing something stupid, I must be... I can't get my void (see it in the pic?) to cut my solids...
Anyone have an idea?
I'll post the rfa if you need it.
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I am doing something stupid, I must be... I can't get my void (see it in the pic?) to cut my solids...
Anyone have an idea?
I'll post the rfa if you need it.
I'm not sure what you are trying to cut, If you need your family to cut out a hole in a counter top, it won't. You need to create the opening in the countertop or make a nested family that includes the sink and counter top.
Scott D. Brown, AIA
Senior Project Manager | Associate
BECK
I want to use the void to shape the profile of my sink. The void is a sweep and the profile used is the one attached in this image...
I'm getting an error message: Can't keep elements joined.
I think you just need to use CUT GEOMETRY now?
I tried it, and that's when I get the msg.
Now hear this: If I make the void as a void, in order to cut any geometry automatically, it will not allow me to create the sweep (probably because of the complex shape of the sweep that has many small segments - it happened other times to me). I have to create it as a solid and then change its property to void. And, of course, that's when I have to Cut Geometry.
Another strange behaviour I haven't noticed before, is that if you try and Join Geometry between 2 adjacent surfaces it will not join the elements. You get an option to erase one. Does anybody know why this happens? In theory, 2 adjacent surfaces should be able to join among each other, at least in geometry it's possible.
What if you cut the sink/counter object so it has a square edge but short of the full distance you really want. Then add a solid sweep that "finishes" the edge instead. Join geometry ought to work in that "direction" perhaps? Nice sink by the way...
You might also try using half the void at a time, top then bottom...that way it might be less sensitive to the turns it takes?
Fun guessing anyway...
that's what I did and it works that way, but I have to change all the other geometry to make it work in that direction... I just wish it would work with the void... it would be so much easierWhat if you cut the sink/counter object so it has a square edge but short of the full distance you really want. Then add a solid sweep that "finishes" the edge instead.
Now I'm working on making the bowl an actual sink...