A simple one:
An option to turn off the light source either globally or for individual elevations & sections, so the true shaded colour of the material is displayed correctly in the views.
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I do!!!!
Not I.
A simple one:
An option to turn off the light source either globally or for individual elevations & sections, so the true shaded colour of the material is displayed correctly in the views.
Does not sound simple. When all lights are out every shade of materials would look black. I must be missing something.
i would 2nd this motion, the light simulation on shaded views is fine when looking axonometrically, but when oriented vertical (e.g. elevation plan etc.) it should show the color selected only
I would have to agree as well.
Well, when you define a material you give it a shade colour, (refer attachment 'material.jpg'). This is the colour that is displayed in shaded views.Originally Posted by LRaiz
Currently, due to the virtual light above the model this colour can vary in lightness depending on the direction viewed from, (refer attachment 'lights.jpg')
It would be nice to have the elevations display the same colour as set in the materials shade colour, without the virtual light varying it's lightness.
I don't know about other users, but I am using Revit for preliminary presentation purposes, so therefore it would be nice to have the colours displaying correctly, as per the materials shade color.
I would have to agree with that one - only downside is you that would lose curved shading etc, but at the moment you more often than not lose the colour completely so its not as bad as it is now.Originally Posted by Chad Smith
I think I now understand the request. It is to do a color-fill with colors that do not depend on surface orientations. Color would depend on nothing but RGB defined by material.
I would not want a wholesale change to the look of 3D views. The variable shading that occurs in 3D views is useful in making the model appear volumetric when it is being rotated or even just viewed in perspective or isometrically. However, the surfaces normal to the point of view do often appear to be washed out. This is most problematic when elevation views are used. The best solution might be to have a toggle or radio button to switch between "shaded with edges" and "RGB". The "RGB" option might need to have some minimal shading capability to create some differentiation between surfaces. Another option might be to have brightness and contrast controls for 3D views similar to those available for rendered views.
Spot on.Originally Posted by LRaiz
Yet again <sigh>, I had to explain to management why I don't shade my elevations. I give them the quick answer of 'Because it looks totally s$!t' as a first reply, but then patiently go onto explain the reasons behind why it looks s$!t, only to get a dumb-founded look back.
To the developers: Is this going to be fixed/changed shortly
It's disappointing to design something but then not being able to show it off.
If we are not going to get VIZ Render integrated into Revit or being able to link to VIZ, then allow us to do it with true shading, not shading based on a lighting system.