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Thread: Grass Texture map

  1. #1
    100 Club Gene Herring's Avatar
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    Default Grass Texture map

    Can anyone give a pointer on how to render grass with the 45 degree angle and alternating "mowing" rows effect. (see image sample) In either Accurender or Viz. Thanks.
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  2. #2
    All AUGI, all the time janunson's Avatar
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    Default Re: Grass Texture map

    1. Use a texture map that includes the rows... some have been posted here.. here's some of mine.

    2. Rotate the orientation of the map in the material editor if it doesn't align to your model the way you'd like.
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  3. #3
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    Default Re: Grass Texture map

    To complete the question, in Viz you use the UVW mapping icon to orient the bitmap. Select planar mapping and then size your bitmap, then using the mapping icon, rotate the map orientation on the surface the way you want it to be. Once set, unselect the mapping icon and return to the model.
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    Last edited by SkiSouth; 2005-11-30 at 07:21 PM.

  4. #4
    100 Club Gene Herring's Avatar
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    Default Re: Grass Texture map

    Great! Thanks guys.

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