Hi
Another AutoCAD R2004 render.
Started to make use of "real digital people" now.
What do you guys think.
Regards
Brian
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Hi
Another AutoCAD R2004 render.
Started to make use of "real digital people" now.
What do you guys think.
Regards
Brian
not bad. where'd you meet her? Oh, waitOriginally Posted by bghome.1
Perfect job! What is your technique for rendering "digital" people, Autocad landscapes or photos applied as materials on surfaces?
AutoCAD landscapes for digital people. Photos applied as materials on surfaces can only really be used in situations where you do not require looking "between" the subject. If you use digital people, you also have to use an opacity file to let AutoCAD know what is transparent so it can "see beyond".
For instance, you can still see the kitchen unit and worktop between the lady's arm. If that were just a photo without the opacity file, the whole silhouette of the lady would obscure what was behind her.
I hope that all makes sense.
regards
Brian
Wow, that is an amazing looking rendering! I like the moulding and the cabinets too.Originally Posted by bghome.1
Just a question on the actual layout if you did that too... but, from a cook's perspective, the triangle appears to be a bit big, where's the refrigerator?
Melanie Stone
@MistresDorkness
Archibus, FMS/FMInteract and AutoCAD Expert (I use BricsCAD, Revit, Tandem, and Planon, too)
Technical Editornot all those who wander are lost
Hi
Glad you like the render.
You may be right about the triangle, I'm not sure, but the image was produced to a specification which make the image correct.
I was hoping to get some feedback on the reason it was posted in the 1st place, i.e.
"Started to make use of "real digital people" now.
What do you guys think".
What do you think?
Regards
Brian
Pay close attention to the scales and perspectives of the people. It look like the blond on the right is trying to rest her arm on the counter, but not quiet making it. And what is she doing with her heel? And is the other woman looking at her? Overall, though, they do add to the realism.Originally Posted by bghome.1
Hi
Your comments are something to be aware of in the future.
Thanks.
Brian
Originally Posted by Maverick91
I would like to continue with this... The lady standing, is either really short, or still a young person. The elbow isn't working here in this situation.Originally Posted by Maverick91
The lady kneeling down, would, essentially, be a whole head or more taller. This would make her quite large in comparison to the kitchen itself, although, probably closer to real scale.
There is something putting the scale of the kitchen off, and I think it's the ceiling height. As lintel / window heads usually sit around the 2.1m mark, it would make me believe that your ceiling is only about 2,200, which is uncomfortably low. By raising this you may find the scale imperfections improve. Unfortunately, here in the UK, the min height for a ceiling is 2,300, which is still not great, but I would push it up to at least 2,400.
I would beware of reflections too. The reflections of the lady kneeling on the floor is 'detached' from her body. You will notice a reflection of the wall return behind her on the floor, but this is reflected between her foot, and the reflection of her foot.
It also looks like you have a strong shadow being cast by the lady standing, where the origin appears to be from the floor. Either exclude her from this light, or adjust your lighting to change this.
Otherwise, you have succeeded in the placement of the people, and achieving 'digital people' as you wanted.
Keep up the good work.