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Thread: Bug? "vlr-commandEnded" reactor doesn't work with "CALLOUT" command

  1. #1
    Member cvaughn's Avatar
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    Default Bug? "vlr-commandEnded" reactor doesn't work with "CALLOUT" command

    Adt2006 SP1.

    The "vlr-commandwillstart" and "vlr-commandCancelled" both work. The "vlr-commandEnded" doesn't seem to work for me.

    I'm just trying to catch the SSM callout placement in order to place them on a particular layer.

    Craig

  2. #2
    The Silent Type Mike.Perry's Avatar
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    Default Re: Bug? "vlr-commandEnded" reactor doesn't work with "CALLOUT" command

    Hi Craig

    Please note I have *moved* this thread from the AutoCAD Customization forum to this one, as I believe it will be better served here.

    Thanks, Mike

    Forum Moderator

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    Default Re: Bug? "vlr-commandEnded" reactor doesn't work with "CALLOUT" command

    Quote Originally Posted by cvaughn
    Adt2006 SP1.

    The "vlr-commandwillstart" and "vlr-commandCancelled" both work. The "vlr-commandEnded" doesn't seem to work for me.

    I'm just trying to catch the SSM callout placement in order to place them on a particular layer.

    Craig
    What I have done in the past, to be able to set some insert's into the right layer using the internal callout command from the SSM... is to:

    1. Have a ACDB reactor using the objectappended, and monitor the INSERT's... pass the ename(s) into a list.

    2. Have the EDITOR reactor or in your case the commandEnded event and filter the command call i.e:

    (defun editor (reactor params)
    (if (and (wcmatch (car params) "CALLOUT")
    possible_insert) (progn

    . . . your code goes here
    ))
    )

    In the case you have a list of enames, it will be good idea to use something like this:

    (setq possible_insert_enames
    (vl-remove-if-not 'entget possible_insert_enames))

    To make sure they are OK.

    HTH.

  4. #4
    Member cvaughn's Avatar
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    Default Re: Bug? "vlr-commandEnded" reactor doesn't work with "CALLOUT" command

    Thanks, Luis. I'll try to delve further into the other reactor callbacks.

    I've got limited experience with reactors; I've heard bad things about loading/unloading incorrectly, or maybe it was multiple reactors stepping on each others toes. In any event, I've got some research to do.

    Next thing I'd like to do: scale all incoming "CALLOUT" blocks by the dimscale. I notice the "CALLOUT" command has some options for setting the displayed scale and displayed rotation. Has anybody ever successfully prefilled these with something other than the default of 1 (preferably the DIMSCALE)?

    Thanks,

    Craig

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