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Thread: Pointers, tips on setting up good Lighting within VIZ

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    Default Pointers, tips on setting up good Lighting within VIZ

    I know that about 80 % of Viz is probably lighting issues but can any one give me any pointers on a good set up or go to setting to get things to look more realistic in color and still not make everything else in the scene either too dark or all washed out.(too light)
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    Default Re: Pointers, tips on setting up good Lighting within VIZ

    its been a while since ive done any 3d modeling / lighting (and it was in Max, not Viz), but ill give it a go -

    first - what time of day are you attempting to capture?
    second, what kind of lights do you have in your scene?
    third, what are their ambient colors set to?

    if you are using sun / daylighting lights, set their colors to be similar to the time of day you want to reflect - add some color to them other than white. an early morning scene should have blues in the lights, an evening scene should have reds and oranges.

    your camera focus also needs adjusting, i would focus on the building, and add some distance blur to the foreground and background. this will accomplish a few things, the biggest of which is to set the viewer looking at your building, not the shrubs in the front.

    there are more options, but im short on time at the moment, and they should give you something to chew on for a bit

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