Ok, let me preface this post by saying that I know that this block is a bit too complex to be practical. It’s more for experimentation than anything else but I have run into a snag and I was hoping I could get some help. It’s perhaps the most complex wall tag you will ever see.
The basic problem is I have some geometry that rotates and stretches. The stretch action moves the rotate parameter and things work fine. When I try to add another stretch parameter so that all of the previous functions move from a different point, the rotate action gets all wacky. I have a max/min set on the rotate and when it is stretched with the second parameter the angle limitations change.
Oh, plus the whole thing rotates. I know that’s probably a really bad explanation. I can clarify with graphics if necessary.
Right now I just have the second stretch parameter placed on the top leader. The universal rotate parameter is also located on the top leader.
Thanks in advance for any help.