Perhaps this blog article will shed some light on the overall process. It assumes you can create the graphics for the various blocks, and focuses on how to assemble them into a Multi-View Block. The key is that each block has to have its graphics drawn on the appropriate 3D plane [World XY, XZ or YZ] - and you can temporarily change the UCS to facilitate that - but you MUST create the block definitions with the UCS set to World.Originally Posted by CADMama