Page 1 of 2 12 LastLast
Results 1 to 10 of 12

Thread: Flip label causes insert points for the move and stretch actions to misbehave

  1. #1
    All AUGI, all the time Mlabell's Avatar
    Join Date
    2004-12
    Location
    Toledo, OH
    Posts
    513
    Login to Give a bone
    0

    Default Flip label causes insert points for the move and stretch actions to misbehave

    Ever since ATP 143 I have been on a tear, trying to recreate our standard block library into something "intelligent and dynamic". Description of block, Sanitary MH for profile, with all necessary labels, also ready to be linked to a table via fields. So here's my problem. I will make it quick and easy, There is a label for the Elevation of the rim which I would to stretch move, or flip as necessary to fit into a profile (top most label). I can stretch the label and move it great, but once I flip it to the other side, (if needed) the insert points for the move and stretch are all screwed up. How can this be fixed? The block isn't completely finished, this has really bothered me, and I am unable to move further with the block until I resolve this.
    Attached Files Attached Files

  2. #2
    Retired Forum Staff Chris.N's Avatar
    Join Date
    2001-12
    Location
    Rochester, MN
    Posts
    2,561
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Quote Originally Posted by marklabell
    Ever since ATP 143 I have been on a tear, trying to recreate our standard block library into something "intelligent and dynamic". Description of block, Sanitary MH for profile, with all necessary labels, also ready to be linked to a table via fields. So here's my problem. I will make it quick and easy, There is a label for the Elevation of the rim which I would to stretch move, or flip as necessary to fit into a profile (top most label). I can stretch the label and move it great, but once I flip it to the other side, (if needed) the insert points for the move and stretch are all screwed up. How can this be fixed? The block isn't completely finished, this has really bothered me, and I am unable to move further with the block until I resolve this.
    to start, what's with the 'xy' parameter? get rid of that and re-evaluate the block. your 'point' node was under the 'xy' parameter, and i don't understand what the intent is. remember to NOT include the actions (icons) under the actions (selection) of another as a general rule of thumb. take another look at that area, and include more linework with the flip action, and see what you find. post if needed for more feedback.

    sorry, at the mo, it's all i can spare to review it.
    Sometimes, i get lost in my own thoughts and need to ask directions to find my way back.
    S&D DB Sharing Forum

  3. #3
    All AUGI, all the time Mlabell's Avatar
    Join Date
    2004-12
    Location
    Toledo, OH
    Posts
    513
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Quote Originally Posted by Chris.N
    to start, what's with the 'xy' parameter? get rid of that and re-evaluate the block. your 'point' node was under the 'xy' parameter, and i don't understand what the intent is. remember to NOT include the actions (icons) under the actions (selection) of another as a general rule of thumb. take another look at that area, and include more linework with the flip action, and see what you find. post if needed for more feedback.

    sorry, at the mo, it's all i can spare to review it.

    I think I may have it, but not quite sure, once I flip the label, the grip isn't on the intersection of those two lines, not a huge deal, but is there a way to constrain the grip to that intersection?? Also revised drawing included.
    Attached Files Attached Files

  4. #4
    Retired Forum Staff Rico's Avatar
    Join Date
    2005-06
    Location
    In the hospital cuz of my fever for more cowbell
    Posts
    1,828
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Quote Originally Posted by marklabell
    I think I may have it, but not quite sure, once I flip the label, the grip isn't on the intersection of those two lines, not a huge deal, but is there a way to constrain the grip to that intersection?? Also revised drawing included.
    Check your block's origin or the block's FLIP origin. If it's not centered, the flip will turn out wonky.
    [SIGPIC][/SIGPIC]
    Return of the Cowbell

  5. #5
    100 Club r424andy's Avatar
    Join Date
    2006-01
    Location
    In this Chair
    Posts
    170
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Just move the "position1" parameter to its own action grip and be sure it is included in the flip action
    Attached Files Attached Files

  6. #6
    All AUGI, all the time Mlabell's Avatar
    Join Date
    2004-12
    Location
    Toledo, OH
    Posts
    513
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Thanks guys for the support, it helped out a lot, and I now understand better. I hope one day to understand these as well as you all do, so I can help others like myself. Keep up the good work!!! I will post my finished block when I am done.

  7. #7
    All AUGI, all the time Mlabell's Avatar
    Join Date
    2004-12
    Location
    Toledo, OH
    Posts
    513
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Going forward with my block, I have now added a move by increment to move the base from the MH... is there a way to display the values of the list of distances at each line, rather than seeing just lines when you grip edit the block??? Just trying to make it the easiest possible for my end users.

  8. #8
    Retired Forum Staff Rico's Avatar
    Join Date
    2005-06
    Location
    In the hospital cuz of my fever for more cowbell
    Posts
    1,828
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Quote Originally Posted by marklabell
    Going forward with my block, I have now added a move by increment to move the base from the MH... is there a way to display the values of the list of distances at each line, rather than seeing just lines when you grip edit the block??? Just trying to make it the easiest possible for my end users.
    You could add a lookup ... otherwise, I don't think you can show values for that.not that I know of anyway. I might be wrong there.
    [SIGPIC][/SIGPIC]
    Return of the Cowbell

  9. #9
    All AUGI, all the time Mlabell's Avatar
    Join Date
    2004-12
    Location
    Toledo, OH
    Posts
    513
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    Quote Originally Posted by max.sabre
    You could add a lookup ... otherwise, I don't think you can show values for that.not that I know of anyway. I might be wrong there.

    Genius, absolutely genius. Thanks again, I am sure I will have a question again though I must warn, since this is my first crack at a technical DB.

  10. #10
    100 Club r424andy's Avatar
    Join Date
    2006-01
    Location
    In this Chair
    Posts
    170
    Login to Give a bone
    0

    Default Re: Flip label causes insert points for the move and stretch actions to misbehave

    If dynamic input is turned on........

Page 1 of 2 12 LastLast

Similar Threads

  1. 2014: Chained Stretch Actions - Adding a FLIP ACTION
    By mnero90678157 in forum Dynamic Blocks - Technical
    Replies: 2
    Last Post: 2014-08-16, 06:00 AM
  2. 2013: Rotate Parameter messing up the stretch & array actions
    By jason-d206457 in forum Dynamic Blocks - Technical
    Replies: 2
    Last Post: 2012-08-10, 02:37 PM
  3. Replies: 18
    Last Post: 2010-02-11, 09:54 PM
  4. Dynamic Block - Chain Actions, adding a flip
    By bweir in forum Dynamic Blocks - Technical
    Replies: 4
    Last Post: 2007-01-30, 07:09 PM
  5. Stretch parameter causing rotate action to misbehave
    By jpduhon in forum Dynamic Blocks - Technical
    Replies: 47
    Last Post: 2006-11-06, 03:25 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •