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Thread: Flip label causes insert points for the move and stretch actions to misbehave

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    All AUGI, all the time Mlabell's Avatar
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    Default Flip label causes insert points for the move and stretch actions to misbehave

    Ever since ATP 143 I have been on a tear, trying to recreate our standard block library into something "intelligent and dynamic". Description of block, Sanitary MH for profile, with all necessary labels, also ready to be linked to a table via fields. So here's my problem. I will make it quick and easy, There is a label for the Elevation of the rim which I would to stretch move, or flip as necessary to fit into a profile (top most label). I can stretch the label and move it great, but once I flip it to the other side, (if needed) the insert points for the move and stretch are all screwed up. How can this be fixed? The block isn't completely finished, this has really bothered me, and I am unable to move further with the block until I resolve this.
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