Help!!!!
I apologize in advance for the long explanation.....
I'm trying to do a "walk thru" animation using Viz Render 2006 in a 3D model.
I've done a couple of "walk-around and through" animations on this before and it seemed to be ok. The problem was the animations were too short and didn't focus on the specific area of interest.
I'm using a 2d "spline" as a camera path and am adjusting the head turning and tilt angles as well as field of view as I animate. This seems to be a NEW problem since I lengthened the animation time to 500 frames and made it a much shorter polyline (spline) for a path. The result is the animation runs along the path and the camera jumps side to side as if it hits a sharp bend on the path, like a train on a bad track! I didn't have this problem before, maybe I just got lucky? It's as if the camera is hitting a vertex on the polyline and changing direction.
Also, I tried using a target path along with the camera path and that helped, but I couldn't control where I was looking: left, right, up down, just straight at the path.
Anybody out there have any advice on this?
Thanks,
Ted