My rotate is messing with the stretch commands again! I'm trying to create this block to drop on a foundation plan to indicate a single bay of concrete slab control joints. I had it done and it was simple and working. Then I realized that I only had equal spacings in each direction available and that may not always work.
So I added a couple more visibility states and need to add a rotate (so I can change which direction the increased spacings are running). I've tried adding the rotate action to the block with the rotate command including the stretch action and without it including the stretch action. It's worked out so that when i do include the stretch action within the rotate selection set the block at least retains it's orthogonal direction when stretching after the rotate. If I do not include the stretch actions in the rotate, the block stretches at odd angles after the rotate.
The problem with the orthogonal stretch (which I'm attaching) is that it stretches in the perpendicular direction. In other words, if you rotate the block 90 degrees, then try to stretch up, the block stretches out to the left; if you try to stretch left, the block stretches down. If you stretch first and rotate you don't have the problem. I've tried numerous different combinations and have been unsuccessful.
Anyone have any insight?