Busy day today
I am trying to do an array of parts within an assembly. I pick the parts and then choose the direction that I want the array to go in. This is fine as long as I pick an edge of a part that is not part of a previouse array. If I do all the parts end up literally in a pile in the corner of the model. The trouble is all the parts, now I am towards the end of the model, are parts of a previouse array already. I could add a phantom part just to get a edge to work off but it seems odd to have to do this.
Has anyone else found this problem Is it a glitch or is there a workaround
Any advice appreciated
Many thanks
Clive