See the top rated post in this thread. Click here

Results 1 to 8 of 8

Thread: 3DS Max Steps

  1. #1
    Member
    Join Date
    2007-06
    Location
    Alaska
    Posts
    31
    Login to Give a bone
    1

    Default 3DS Max Steps

    I had a free day at work and I wanted to make a stone wall. This is what I ended up making. The building was somthing I did some time back in Land Desktop and Architecture 08. The steps I did in Land Desktop but everything else was in Max.
    Let me know what you think
    Craig
    Attached Images Attached Images

  2. #2
    I could stop if I wanted to loydg's Avatar
    Join Date
    2007-08
    Location
    Denver, CO
    Posts
    334
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Very nice, indeed. I'm curious what technique you used for the stones: geometry, displacement, etc.?
    Glen Loyd
    Parsons Brinckerhoff Project Visualization
    Lead Design Visualization Specialist
    Autodesk Certified Instructor/3ds Max Design 2012 Certified Associate/Professional
    www.pbprojectviz.com

  3. #3
    Member
    Join Date
    2007-06
    Location
    Alaska
    Posts
    31
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Glen
    For the stones I used a GeoSphere and made it an Octa type. I then made it a mesh and changed the shape that way. It is slow and inefficient but that is how I did it. In the past I have made stones by just adding the noise modifier to the sphere and then change the seed for each one. I wanted a little more control for each stone this time so added the edit mesh but it is slow.
    Craig

  4. #4
    I could stop if I wanted to loydg's Avatar
    Join Date
    2007-08
    Location
    Denver, CO
    Posts
    334
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    I agree. Sometimes it's worth the time for more control. Greatt efect thought. Especially with the lighting on the rounded corners.
    Glen Loyd
    Parsons Brinckerhoff Project Visualization
    Lead Design Visualization Specialist
    Autodesk Certified Instructor/3ds Max Design 2012 Certified Associate/Professional
    www.pbprojectviz.com

  5. #5
    I could stop if I wanted to dellis's Avatar
    Join Date
    2003-12
    Location
    Windsor, Ontario, Canada
    Posts
    379
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Craig,

    You could have also added an edit poly modifier and painted on the different deformations in realtime. Another potential way of doing it would be to model about 4 or 5 of them and use particle flow for distribution and randomizing as far as scale and rotation are concerned.

    Ialso wrote an article on how to do rock walls using the Greeble plugin...though....the rocks are different then the image you have...which is great by the way!

  6. #6
    Member
    Join Date
    2007-06
    Location
    Alaska
    Posts
    31
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Dwayne D. Ellis

    I read your article but I'm using Max 2008 and I dont see a Greeble plugin for it yet. If there is an updated Greeble plugin please let me know.
    Craig Bennett

  7. #7
    I could stop if I wanted to dellis's Avatar
    Join Date
    2003-12
    Location
    Windsor, Ontario, Canada
    Posts
    379
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Craig,

    Go over to Tom's site and grab the MAX 9 version...which works in 2008.

    http://max.klanky.com/

    Then have some fun....its great little plugin to mess around with....think Death Star!!!

  8. #8
    Member
    Join Date
    2007-06
    Location
    Alaska
    Posts
    31
    Login to Give a bone
    0

    Default Re: 3DS Max Steps

    Thanks!!
    I did not know that. I'll go get the Max 9 plugin and give it a try.
    Craig

Similar Threads

  1. 4 steps
    By sergiu_ciuhnenco688457 in forum AutoLISP
    Replies: 0
    Last Post: 2015-01-09, 12:19 PM
  2. Theatre steps
    By Terry Richardson in forum BIM Management - General
    Replies: 1
    Last Post: 2012-10-13, 11:53 PM
  3. Auditorium steps
    By march in forum Revit Architecture - General
    Replies: 5
    Last Post: 2011-02-01, 05:03 AM
  4. Steps
    By vipin_nair in forum AutoLISP
    Replies: 9
    Last Post: 2008-02-12, 02:15 PM
  5. 12 Steps
    By mead1 in forum New Forum Users (Non technical)
    Replies: 14
    Last Post: 2005-10-18, 01:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •