We are trying to prepare a finish surface for a large commercial site, and we want to assign various materials to the different areas (pavement, concrete, rip-rap, etc.) to end up with a nice rendered 3d surface.
I see where you can assign materials to the different assembly pieces of a corridor, and where you can assign a material to the entire surface. Some areas of the surface are composed of corridors but a lot of it isn't.
What different options do we have to assign materials to the portions of the finish surface that isn't one of the corridors?