Hi everyone,
I'm hoping for some help on the mapping of materials on an imported Sketchup model. For reasons beyond my control, we were asked to model a building in Sketchup and Render it in Revit. I'm not coming in to find out why I should be modelling all in Revit all the time from the start. That I know. We are were we are.
So, I have an imported sketchup model with the geometry on layers by the material. I've used the imported object style to assign MR materials to the model. It looks great from far. As I get closer and I can see the material patterns, I notice that the brick is horizontal on one face and around the corner it's vertical.
I read some posts that explain this happens on Revit walls when you edit profiles or flip walls. This is not the case for me.
Since I didn't create the geometry in Revit I have no real control over it, as far as I an tell.
I tried making sure that each material had a surface pattern. Or was that supposed to be model pattern? What am I looking for here.
If I try to UVW map in sketchup, I can't get materials in Revit. The faces in Sketchup actually have no material assigned and only show a colour by layer.
Any help? I need to save this model since I didn't realize this was a problem until I had it all modeled and entourage placed.
Thanks.