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Thread: 3ds Max - Radio Wave / Shockwave Example

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    Design Visualization Moderator stusic's Avatar
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    Wink 3ds Max - Radio Wave / Shockwave Example

    Here's an example of the shockwave-like effect in my other post. It also gives me a chance to post a straight-up Max file! I remember learning it years ago from a tutorial I had seen on the web somewhere, but I couldn't find it.
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    Design Visualization Moderator stusic's Avatar
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    Default Re: 3ds Max - Radio Wave / Shockwave Example

    Oh, it just occured to me that I didn't make the cylinder in the file non-renderable. Don't forget that!

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    I could stop if I wanted to dellis's Avatar
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    Default Re: 3ds Max - Radio Wave / Shockwave Example

    Same sort of thing...different approach. Shockwaves are cool!

    File is in MAX 2009 format.
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    Design Visualization Moderator stusic's Avatar
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    Default Re: 3ds Max - Radio Wave / Shockwave Example

    Quote Originally Posted by dellis View Post
    Same sort of thing...different approach. Shockwaves are cool!

    File is in MAX 2009 format.
    Neat way to do that! Mine's super simple, but your's has got some great movement.


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    I could stop if I wanted to dellis's Avatar
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    Default Re: 3ds Max - Radio Wave / Shockwave Example

    I used the ring wave so that i could could some movement when the particles emit..mostly on the trailing bit (the inside of the ring). If you want to see something fun....animate the ringwave rotating on its z axis while its growing....and jack up the particle count.

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