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Thread: Revit>GBS>eQuest: Surfaces being split into several shades

  1. #1
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    Default Revit>GBS>eQuest: Surfaces being split into several shades

    Hello everyone,

    A building model that I brought to eQuest via GBS came in with floor and roof surfaces split into several smaller shades. But not in a way that a single 1000 sf surface broke into four 250 sf surfaces, still sitting next to each other. In eQuest, these broken shades were scattered all over with their azimuth angles changed in no identifiable pattern.

    Has anyone else come across this kind of issue?

    (My building was about 30,000 sf, 3 and half floors. I re-confirmed that my room objects did touch bounding elements on all sides. To cross-check this, I have a room schedule made as well).

    I have read other posts from users of this forum. I have found my own local solution for the problem I am facing, but am curious to know if there already is a widely adopted method of tackling this.

    Thanks. I welcome any kind of input here.

    -CJ

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    All AUGI, all the time kyle.bernhardt's Avatar
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    Default Re: Revit>GBS>eQuest: Surfaces being split into several shades

    What's the VRML view of this gbXML model look like? Is it correct, but the eQuest export is wrong?

    Kyle B

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    Exclamation Re: Revit>GBS>eQuest: Surfaces being split into several shades

    Kyle, thanks for replying.

    Yes the building looks like it is designed in the VRML view, but in eQuest, it shows up as I described in my first post. For instance, I have flat skylights in the Revit file, and they got exported pretty well to GBS via the gbxml file. But they caused the roof to split in several scattered pieces (Maybe I'm mistaken and that something else is causing this).

    Your thoughts?

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    I could stop if I wanted to Teresa.Martin's Avatar
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    Wink Re: Revit>GBS>eQuest: Surfaces being split into several shades

    I have not opened eQuest for quite awhile, but it does sound like a translation issue between the GBS GBXML and eQuest. I am wondering...is there a setting to tweak this in eQuest?
    Best regards,

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